Geek culture, baby. Love it.Fucked-up horror films, the coolest comics around, and 20-hour gaming marathons. In-Yo-Face!
Saturday, May 12, 2012
Skyrim: Bonafied Insanity!
by Max Ingram
Here's a brief rundown of my characters:
1.) Imperial Thief - 66 hours - I played this character for a good chunk of time before abandoning him. I initially chose to side with the Stormcloak rebellion, because they seemed like a deserving bunch of underdogs. Unfortunately, I soon found them to be a bunch of racial supremacists who enjoyed beating up on my Dark Elf buddies. I was so morally conflicted that I had to restart from scratch. I didn't complete much on this one, besides several side-quests, but I advanced a fair amount in the main quest, civil war quest line, and a bit of the Thieves Guild as well.
2.) Nord Warrior - 30 hours - I typically enjoy playing a rogue of some kind in RPGs, but I got the urge to do a little two-handed, heavy armored mayhem, and breezed through the Companions Guild quest line while I was at it.
3.) Imperial Thief - 270 hours - This is the big one here. I chose the Imperial side in the civil war this time, and finished that full quest line. I completed the main quest. I completed the Thieves Guild, Dark Brotherhood, College of Winterhold, Bards College, and a whole host of side-quests. This is my most extensive playthrough yet, but the save is unfortunately plagued by lingering bugs that have been fixed by subsequent patches. Not all of those fixes carry over unless you start a game from scratch.
4.) Assorted Characters - 40 to 50 hours - I've easily started and stopped nearly a dozen other characters, some cut-short after a couple levels, some carried all the way to level 10 or 12. None of them did much to remember, and were mainly experiments in skill choice and weapon styles.
And despite all that game time with Skyrim, I can still march off into the wilderness with no earthly idea of what I'll run into next, or how many quests are still to be championed around the next bend. Amazing, right?